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    <title>Theatre on Madprof&#39;s workshop</title>
    <link>http://www.madprof.net/tags/theatre/</link>
    <description>Recent content in Theatre on Madprof&#39;s workshop</description>
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    <lastBuildDate>Sat, 06 Jun 2015 04:03:56 +0000</lastBuildDate>
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      <title>Story Telling (Part 3) - The Hero&#39;s Journey (aka, Story Circle).</title>
      <link>http://www.madprof.net/2015/06/06/story-telling-part-3-the-heros-journey-aka-story-circle/</link>
      <pubDate>Sat, 06 Jun 2015 04:03:56 +0000</pubDate>
       <guid isPermaLink="false">https://blog.madprof.net/?p=738</guid> 
      <description>&lt;p&gt;So this is Part 3 of my seminar / workshop on Story Telling that I did with the Logos Hope On-Board events Team. Here&amp;rsquo;s &lt;a href=&#34;http://www.madprof.net/story-telling-part-1-energy/&#34; title=&#34;Story Telling (Part 1) – Energy&#34;&gt;Part 1&lt;/a&gt;, and &lt;a href=&#34;http://www.madprof.net/story-telling-part-2-of-aristotle-and-acts/&#34; title=&#34;Story telling (Part 2) – Of Aristotle and Acts&#34;&gt;Part 2&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;There&amp;rsquo;s an interesting alternative theory called, &amp;ldquo;The Hero&amp;rsquo;s Journey&amp;rdquo; (or &amp;ldquo;Monomyth&amp;rdquo;). There&amp;rsquo;s books written about this, some really cool ideas.  A very approachable version is by Dan Harmon, the creator of &lt;em&gt;Community&lt;/em&gt;.  Ant Webb was the guy who introduced me to both &lt;em&gt;Community&lt;/em&gt;, and the Hero&amp;rsquo;s Journey.  We&amp;rsquo;ve been discussing it and used it as part of &lt;a href=&#34;https://www.youtube.com/playlist?list=PLGn_2DKswOyHFXyMF-4Vp57tlZFhyxKiF&#34; title=&#34;Matt&#39;s Blog (on Youtube)&#34;&gt;Matt&amp;rsquo;s Blog&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/06/Slide16.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/06/Slide16.png&#34; 
         alt=&#34;Slide16&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt; The Hero&amp;rsquo;s Journey theory says good stories are circular. You end up back where you started. They&amp;rsquo;re a journey from home, from comfort, from the concious, down into the subconscious, uncomfortable far away place, and back eventually home again. Of course, changes happen along the way.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/06/Slide17.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/06/Slide17.png&#34; 
         alt=&#34;Slide17&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The full theory has all kinds of Freudian stuff to do with being forced out of the mothers arms by the call of the father, eventually defeating the father, and returning eventually as a mother or father all that&amp;hellip; (Seriously, Freud had issues.) Also, there&amp;rsquo;s loads of details that are reasonably important, and do make the story more compelling, but also, with much added complexity. &lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/06/Slide19.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/06/Slide19.png&#34; 
         alt=&#34;Slide19&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt; So lets go look at Dan Harmon&amp;rsquo;s Story Circle instead.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/06/Slide22.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/06/Slide22.png&#34; 
         alt=&#34;Dan Harmon&amp;rsquo;s Story Circle Main&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt; He takes the circle concept, and breaks it into 8 simple parts.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/06/1-you.jpg&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/06/1-you.jpg&#34; 
         alt=&#34;1-you&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt; We start off at &amp;quot; &lt;em&gt;You&lt;/em&gt;&amp;quot;. This is where &amp;quot; &lt;em&gt;you&lt;/em&gt;&amp;quot; the audience relate to the main character(s). Preferably, the character should be in a place of comfort, or at least, be connected to some kind of easy-to-relate-to &amp;ldquo;home&amp;rdquo; situation. This could be a sailor at sea on the bridge, or a little bear playing a balancing game, or Garion at Faldor&amp;rsquo;s farm, a new student enrolling at community college, etc. It&amp;rsquo;s a starting point that the audience can relate to, and feel comfortable understanding. They don&amp;rsquo;t have to dig deep emotionally to connect with the main character. It happens automatically. This is the concious, mental understanding area.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/06/2-need.jpg&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/06/2-need.jpg&#34; 
         alt=&#34;2-need&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt; Next is the &amp;quot; &lt;em&gt;need&lt;/em&gt;&amp;quot;. Something isn&amp;rsquo;t right, or some how the stable situation will be pushed off-balance. This is pretty close to the &amp;ldquo;problem&amp;rdquo; concept from the 3-act play model. Note, we&amp;rsquo;re still basically in the stable conciousness.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/06/3-go.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/06/3-go.png&#34; 
         alt=&#34;3-go&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;So, since there&amp;rsquo;s a &lt;em&gt;need&lt;/em&gt;, I guess we&amp;rsquo;d better &amp;quot; &lt;em&gt;Go&lt;/em&gt;&amp;quot; do something about it. This is where the Hero decides to actually leave their safe familiar environment, and &lt;em&gt;go&lt;/em&gt; out into the world to solve the problem. We finally dep &lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/06/3-enter-unknown.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/06/3-enter-unknown.png&#34; 
         alt=&#34;3-enter-unknown&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt; art the concious, and head into the scary subconscious / unconscious. The &lt;em&gt;go&lt;/em&gt; ing can often be the most emotional part of the story. Or at least, the most emotionally motivated or driven part. Once the Hero is actually off fighting dragons and saving maidens, they&amp;rsquo;re too busy actually &lt;em&gt;doing&lt;/em&gt; stuff to be all soppy and emotional.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/06/Slide27.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/06/Slide27.png&#34; 
         alt=&#34;Slide27&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt; Now that we&amp;rsquo;ve actually left, comes the big difficult part of the story, the &lt;em&gt;Seek&lt;/em&gt; ing, or &lt;em&gt;Search&lt;/em&gt; ing. We may not exactly know what it is we&amp;rsquo;re looking for yet - but we&amp;rsquo;ll find out. Many different avenues can be explored, different people met, etc.  This can be long, arduous, and challenging.  The main character should be growing and changing here.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Story telling (Part 2) - Of Aristotle and Acts</title>
      <link>http://www.madprof.net/2015/05/31/story-telling-part-2-of-aristotle-and-acts/</link>
      <pubDate>Sun, 31 May 2015 18:35:30 +0000</pubDate>
       <guid isPermaLink="false">https://blog.madprof.net/?p=708</guid> 
      <description>&lt;p&gt;This is the second part of a 3 part series, transcribing / &amp;ldquo;article-ifying&amp;rdquo; a training seminar I ran with the on-board events team on the Logos Hope.  &lt;a href=&#34;http://www.madprof.net/story-telling-part-1-energy/&#34; title=&#34;Story Telling (Part 1) – Energy&#34;&gt;Here&amp;rsquo;s a link to the first part&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&#34;aristotle-and-a-suuuper-simple-model&#34;&gt;Aristotle and a suuuper simple model&lt;/h2&gt;
&lt;p&gt;Waaay back in 350 or so BC, a clever Greek dude (Aristotle) said that he reckoned a good story (or theatrical performance) had 3 parts to it:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Beginning&lt;/li&gt;
&lt;li&gt;Middle&lt;/li&gt;
&lt;li&gt;End&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Yep. It&amp;rsquo;s what you&amp;rsquo;re taught in primary school creative writing. Expanding those a bit:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Beginning&lt;/em&gt;: Introduction to the main characters, and &amp;ldquo;The Problem&amp;rdquo;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Middle&lt;/em&gt;: The struggle or conflict, where the main characters confront &amp;ldquo;The Problem&amp;rdquo;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;End&lt;/em&gt;: Where either the main characters or &amp;ldquo;The Problem&amp;rdquo; win, and everything resolves.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;In some ways, the most important thing from this is that without a problem, there is no story. There has to be &amp;ldquo;something rotten in the state of Denmark&amp;rdquo;. Or else what keeps your audience more interested in the programme, than in what&amp;rsquo;s on their phones?&lt;/p&gt;
&lt;h2 id=&#34;3-act-plays&#34;&gt;&amp;ldquo;3 act plays&amp;rdquo;&lt;/h2&gt;
&lt;p&gt;Taking this concept a bit further, is the traditional &amp;ldquo;3 act play&amp;rdquo;. Often our events aren&amp;rsquo;t done in acts, but the concepts are useful for thinking, &amp;ldquo;Where should I put the refreshment breaks?&amp;rdquo; and thinking how the story energy levels should map out best.  Whether or not you actually use this model, it&amp;rsquo;s still an interesting one to look at, and see if it helps you.&lt;/p&gt;
&lt;p&gt;The 3 acts are pretty close to the &amp;ldquo;beginning, middle, end&amp;rdquo; concepts from before, but expanded.&lt;/p&gt;
&lt;p&gt;Confusingly, sometime the 3-act-play can be broken down in to 4 parts:&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide11.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide11.png&#34; 
         alt=&#34;3 acts, 4 parts&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;which progresses through the main character (and audiences&amp;rsquo;) perception of &amp;lsquo;The Problem&amp;rsquo;.&lt;/p&gt;
&lt;p&gt;There&amp;rsquo;s &amp;ldquo;potential&amp;rdquo; for an interesting story - you set up the main character(s), and the problem.  But they&amp;rsquo;re not actually in conflict yet (at least, as far as this specific narrative goes.)  There&amp;rsquo;s resistance to the conflict - things get in the way, the problem isn&amp;rsquo;t fully understood yet, etc.  Finally the conflict itself, actually doing something, rather than just trying to understand the problem, and finally the outcome, and cleaning up.&lt;/p&gt;
&lt;p&gt;I mentioned that the Main Character and the Problem may not be in actual conflict yet.  Just to note here, this is &lt;em&gt;for the purposes of this narrative&lt;/em&gt;.  For instance, in David and Goliath, Israel and Phillistia are at war at the beginning of the story.  However, the Main Character, David, isn&amp;rsquo;t actually in personal conflict with Goliath, until much later.&lt;/p&gt;
&lt;p&gt;So how do these 4 parts map onto a &amp;ldquo;3 act play&amp;rdquo;? &lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/05/4-parts-3-acts.jpg&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/05/4-parts-3-acts.jpg&#34; 
         alt=&#34;4-parts-3-acts&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt;&lt;/p&gt;
&lt;h3 id=&#34;act-1&#34;&gt;Act 1.&lt;/h3&gt;
&lt;p&gt;Starting off the play, you need some kind of event which introduces the reason for the story.&lt;/p&gt;
&lt;p&gt;The children of Israel are at war with the Philistines. Jeff Winger starts at his new Community College; Darth Vader boards Princess Leia&amp;rsquo;s diplomatic space ship and takes her prisoner; The orb of Aldur is stolen; Little Bear is playing, and it&amp;rsquo;s getting late. &lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/05/inciding-incident.jpg&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/05/inciding-incident.jpg&#34; 
         alt=&#34;inciding-incident&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt; Sometimes, this is called the &amp;lsquo;inciting incident&amp;rsquo;.&lt;/p&gt;
&lt;p&gt;One thing to note is that this might not involve the main character. It&amp;rsquo;s setting the scene for the whole rest of the story, and may in fact be the cause for many different stories to happen. A murder has happened, but at least so far, the main character may not yet have been put on the case.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Story Telling (Part 1) - Energy</title>
      <link>http://www.madprof.net/2015/05/22/story-telling-part-1-energy/</link>
      <pubDate>Fri, 22 May 2015 12:36:22 +0000</pubDate>
       <guid isPermaLink="false">https://blog.madprof.net/?p=696</guid> 
      <description>&lt;p&gt;Recently I had the opportunity to do a workshop / seminar with the Logos Hope Events team about Theatre &amp;amp; Storytelling.  I love theatre, and am very passionate about making (especially Childrens&amp;rsquo;) events into engaging stories, rather than just variety shows with a 5 minute message tacked on the end.&lt;/p&gt;
&lt;p&gt;This is kind of a summary of what I covered, with some of the slides I made.  There&amp;rsquo;s quite a lot of content, so I&amp;rsquo;m splitting it up into 3 posts.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide2.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide2.png&#34; 
         alt=&#34;Warning, guides&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt;&lt;/p&gt;
&lt;h2 id=&#34;storytime&#34;&gt;Storytime!&lt;/h2&gt;
&lt;p&gt;To start off, we looked at 3 of David&amp;rsquo;s books, which I brought along.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Mealtime&lt;/li&gt;
&lt;li&gt;Peekaboo Forest&lt;/li&gt;
&lt;li&gt;Good Night, Little Bear&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;em&gt;Mealtime&lt;/em&gt; is basically just a list of items you might find at mealtimes:&lt;/p&gt;
&lt;pre tabindex=&#34;0&#34;&gt;&lt;code&gt;Spoon and Fork,
Brocolli,
Sippy cup,
Strawberry...
&lt;/code&gt;&lt;/pre&gt;&lt;p&gt;and so on. Not staggeringly inspiring. Often, however, events are organised in a similar manner. Get a list of things we want to put in (Introduction video, Korean fan dance, Refreshments, Sermon, Singing), have an MC or host link them all together (&amp;ldquo;Wow, that was amazing. Next we have&amp;hellip;&amp;rdquo;) and suddenly you&amp;rsquo;ve got a programme.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide5.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide5.png&#34; 
         alt=&#34;mealtime-event-order&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;In terms of energy levels of the audience, it looks something like this: &lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide6.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide6.png&#34; 
         alt=&#34;Mealtime-energy-flow&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt; Each individual item may be all right, but they&amp;rsquo;re not really connected, and nothing really keeps the attention.  And it doesn&amp;rsquo;t get more exciting, and &amp;hellip; well. I forgot what I was &amp;hellip; er, better check facebook.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Peekaboo Forest&lt;/em&gt; is quite a bit better. Each page asks a question:&lt;/p&gt;
&lt;p&gt;&amp;lsquo;Who is hiding behind the spruce?&amp;rsquo;&lt;/p&gt;
&lt;p&gt;there&amp;rsquo;s then a nice crinkly page to turn over:&lt;/p&gt;
&lt;p&gt;Peek-a-boo! It&amp;rsquo;s the Moose!&lt;/p&gt;
&lt;p&gt;So each page has quite a nice &amp;ldquo;energy&amp;rdquo; flow:&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide7.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide7.png&#34; 
         alt=&#34;Slide7&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;with good anticipation, etc. But in terms of overall story-arc, it&amp;rsquo;s very dull.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide8.png&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Slide8.png&#34; 
         alt=&#34;Slide8&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It really doesn&amp;rsquo;t go anywhere, and often programmes are like that too. Each individual item may be great, but you don&amp;rsquo;t lead the audience anywhere, and don&amp;rsquo;t have everything tied together.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Good Night, Little Bear&lt;/em&gt; is much more interesting. We read this to David almost every night, and even though it doesn&amp;rsquo;t have crinkly pages, he still seems to really enjoy it. The story is (essentially) little bear not wanting to go to bed, instead he goes off to play, until eventually he watches the sunset, it gets dark, and he realises he should have listened to Mama bear, and in fact he&amp;rsquo;s lost now and can&amp;rsquo;t find his way home. But then Mama bear, assisted by Little Bear&amp;rsquo;s friends, Mouse and Squirrel, come to find Little Bear. He hears them calling him, and runs to Mama Bear&amp;rsquo;s arms. He&amp;rsquo;s now feeling tired, and goes to bed. It&amp;rsquo;s really well told, with lovely pictures, and so on.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Little-bear-energy.jpg&#34;&gt;&lt;figure class=&#34;post-image&#34;&gt;&lt;img src=&#34;http://www.madprof.net/wp-content/uploads/2015/05/Little-bear-energy.jpg&#34; 
         alt=&#34;Little bear energy&#34; 
         
         loading=&#34;lazy&#34; 
         decoding=&#34;async&#34; /&gt;&lt;/figure&gt;
&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;A much more complex rough energy flow chart.&lt;/p&gt;
&lt;p&gt;So that&amp;rsquo;s the &amp;ldquo;energy flow&amp;rdquo; concept.  Reasonably simple to grasp.  If we are making an event which is a variety show / sandwhich programme, or a concert, then it&amp;rsquo;s worth thinking about this stuff, and saying &amp;ldquo;How do we want to start?  Something big and fun to grab the attention, and then we can settle down a bit, work our way up to a climax, and then slowly bring it to a close&amp;hellip;&amp;rdquo;.&lt;/p&gt;</description>
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